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		<title>FateRPG at Yahoo! Groups &#187; Re: sanity</title>
		<link>http://games.groups.yahoo.com/group/FateRPG/message/16599</link>
		<comments>http://games.groups.yahoo.com/group/FateRPG/message/16599#comments</comments>
		<pubDate>Tue, 09 Feb 2010 20:34:17 +0000</pubDate>
		<dc:creator>Stuart Broz</dc:creator>
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		<guid isPermaLink="false">http://games.groups.yahoo.com/group/FateRPG/message/16599</guid>
		<description><![CDATA[Stability is already handled by Resolve. My suggestion is to add another type of Consequence that can occur on the Composure Track. It would be a permanent]]></description>
			<content:encoded><![CDATA[<div style="padding: 5px; border: 1px black dotted; background: #FFFFCC; margin-bottom: 20px; margin-top: 20px; text-align:center;"><small>This was originally published <a href="http://games.groups.yahoo.com/group/FateRPG/message/16599">here</a>. Please visit the site if you like this post or wish to comment on it. Pulled from <a href="http://games.groups.yahoo.com/group/FateRPG/">FateRPG at Yahoo! Groups</a></small></div>Stability is already handled by Resolve. My suggestion is to add another type of Consequence that can occur on the Composure Track. It would be a permanent]]></content:encoded>
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		<title>FateRPG at Yahoo! Groups &#187; Re: sanity</title>
		<link>http://games.groups.yahoo.com/group/FateRPG/message/16598</link>
		<comments>http://games.groups.yahoo.com/group/FateRPG/message/16598#comments</comments>
		<pubDate>Tue, 09 Feb 2010 20:27:26 +0000</pubDate>
		<dc:creator>Emmanuel Kanter</dc:creator>
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		<guid isPermaLink="false">http://games.groups.yahoo.com/group/FateRPG/message/16598</guid>
		<description><![CDATA[Thanks for all the replies! Sanity in ToC is intended to be a measure of how well you're doing at staying cogent enough to function, with Stability as a]]></description>
			<content:encoded><![CDATA[<div style="padding: 5px; border: 1px black dotted; background: #FFFFCC; margin-bottom: 20px; margin-top: 20px; text-align:center;"><small>This was originally published <a href="http://games.groups.yahoo.com/group/FateRPG/message/16598">here</a>. Please visit the site if you like this post or wish to comment on it. Pulled from <a href="http://games.groups.yahoo.com/group/FateRPG/">FateRPG at Yahoo! Groups</a></small></div>Thanks for all the replies! Sanity in ToC is intended to be a measure of how well you're doing at staying cogent enough to function, with Stability as a]]></content:encoded>
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		<title>FateRPG at Yahoo! Groups &#187; Re: sanity</title>
		<link>http://games.groups.yahoo.com/group/FateRPG/message/16597</link>
		<comments>http://games.groups.yahoo.com/group/FateRPG/message/16597#comments</comments>
		<pubDate>Tue, 09 Feb 2010 19:44:32 +0000</pubDate>
		<dc:creator>Fred Hicks</dc:creator>
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		<guid isPermaLink="false">http://games.groups.yahoo.com/group/FateRPG/message/16597</guid>
		<description><![CDATA[Consequences resulting from shooting over your Composure track, on the other hand (or your Mental Stress track in the DFRPG) can indicate longer-term ]]></description>
			<content:encoded><![CDATA[<div style="padding: 5px; border: 1px black dotted; background: #FFFFCC; margin-bottom: 20px; margin-top: 20px; text-align:center;"><small>This was originally published <a href="http://games.groups.yahoo.com/group/FateRPG/message/16597">here</a>. Please visit the site if you like this post or wish to comment on it. Pulled from <a href="http://games.groups.yahoo.com/group/FateRPG/">FateRPG at Yahoo! Groups</a></small></div>Consequences resulting from shooting over your Composure track, on the other hand (or your Mental Stress track in the DFRPG) can indicate longer-term ]]></content:encoded>
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		<title>FateRPG at Yahoo! Groups &#187; Re: sanity</title>
		<link>http://games.groups.yahoo.com/group/FateRPG/message/16596</link>
		<comments>http://games.groups.yahoo.com/group/FateRPG/message/16596#comments</comments>
		<pubDate>Tue, 09 Feb 2010 19:39:35 +0000</pubDate>
		<dc:creator>NBarnes</dc:creator>
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		<guid isPermaLink="false">http://games.groups.yahoo.com/group/FateRPG/message/16596</guid>
		<description><![CDATA[My understanding of the use of Sanity in Lovecraft RPGs is that it's more long-term than Composure.  Composure tracks your morale and 'RUN AWAY!'.  Sanity]]></description>
			<content:encoded><![CDATA[<div style="padding: 5px; border: 1px black dotted; background: #FFFFCC; margin-bottom: 20px; margin-top: 20px; text-align:center;"><small>This was originally published <a href="http://games.groups.yahoo.com/group/FateRPG/message/16596">here</a>. Please visit the site if you like this post or wish to comment on it. Pulled from <a href="http://games.groups.yahoo.com/group/FateRPG/">FateRPG at Yahoo! Groups</a></small></div>My understanding of the use of Sanity in Lovecraft RPGs is that it's more long-term than Composure.  Composure tracks your morale and 'RUN AWAY!'.  Sanity]]></content:encoded>
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		<title>FateRPG at Yahoo! Groups &#187; Re: sanity</title>
		<link>http://games.groups.yahoo.com/group/FateRPG/message/16595</link>
		<comments>http://games.groups.yahoo.com/group/FateRPG/message/16595#comments</comments>
		<pubDate>Tue, 09 Feb 2010 19:34:10 +0000</pubDate>
		<dc:creator>Keith Boyle</dc:creator>
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		<guid isPermaLink="false">http://games.groups.yahoo.com/group/FateRPG/message/16595</guid>
		<description><![CDATA[... I love Gumshoe as a system - it's great at what it does. I also love FATE - it's great at what it does. However, what Gumshoe does and what FATE does are]]></description>
			<content:encoded><![CDATA[<div style="padding: 5px; border: 1px black dotted; background: #FFFFCC; margin-bottom: 20px; margin-top: 20px; text-align:center;"><small>This was originally published <a href="http://games.groups.yahoo.com/group/FateRPG/message/16595">here</a>. Please visit the site if you like this post or wish to comment on it. Pulled from <a href="http://games.groups.yahoo.com/group/FateRPG/">FateRPG at Yahoo! Groups</a></small></div>... I love Gumshoe as a system - it's great at what it does. I also love FATE - it's great at what it does. However, what Gumshoe does and what FATE does are]]></content:encoded>
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		<title>FateRPG at Yahoo! Groups &#187; Re: sanity</title>
		<link>http://games.groups.yahoo.com/group/FateRPG/message/16594</link>
		<comments>http://games.groups.yahoo.com/group/FateRPG/message/16594#comments</comments>
		<pubDate>Tue, 09 Feb 2010 19:16:18 +0000</pubDate>
		<dc:creator>chris</dc:creator>
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		<guid isPermaLink="false">http://games.groups.yahoo.com/group/FateRPG/message/16594</guid>
		<description><![CDATA[You could use the composure stress track but if the idea of sanity is important enough to a game than a separate stress track is justifiable. ... friends don't]]></description>
			<content:encoded><![CDATA[<div style="padding: 5px; border: 1px black dotted; background: #FFFFCC; margin-bottom: 20px; margin-top: 20px; text-align:center;"><small>This was originally published <a href="http://games.groups.yahoo.com/group/FateRPG/message/16594">here</a>. Please visit the site if you like this post or wish to comment on it. Pulled from <a href="http://games.groups.yahoo.com/group/FateRPG/">FateRPG at Yahoo! Groups</a></small></div>You could use the composure stress track but if the idea of sanity is important enough to a game than a separate stress track is justifiable. ... friends don't]]></content:encoded>
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		<title>FateRPG at Yahoo! Groups &#187; Re: sanity</title>
		<link>http://games.groups.yahoo.com/group/FateRPG/message/16593</link>
		<comments>http://games.groups.yahoo.com/group/FateRPG/message/16593#comments</comments>
		<pubDate>Tue, 09 Feb 2010 19:13:51 +0000</pubDate>
		<dc:creator>Brad Murray</dc:creator>
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		<guid isPermaLink="false">http://games.groups.yahoo.com/group/FateRPG/message/16593</guid>
		<description><![CDATA[... Yeah this (sanity) seems redundant with Composure. Maybe I'm missing part of the conversation. -- Brad Murray (halfjack) VSCA Publishing]]></description>
			<content:encoded><![CDATA[<div style="padding: 5px; border: 1px black dotted; background: #FFFFCC; margin-bottom: 20px; margin-top: 20px; text-align:center;"><small>This was originally published <a href="http://games.groups.yahoo.com/group/FateRPG/message/16593">here</a>. Please visit the site if you like this post or wish to comment on it. Pulled from <a href="http://games.groups.yahoo.com/group/FateRPG/">FateRPG at Yahoo! Groups</a></small></div>... Yeah this (sanity) seems redundant with Composure. Maybe I'm missing part of the conversation. -- Brad Murray (halfjack) VSCA Publishing]]></content:encoded>
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		<title>fudgecommunity at Yahoo! Groups &#187; Re: Damage</title>
		<link>http://games.groups.yahoo.com/group/fudgecommunity/message/2138</link>
		<comments>http://games.groups.yahoo.com/group/fudgecommunity/message/2138#comments</comments>
		<pubDate>Tue, 09 Feb 2010 19:07:27 +0000</pubDate>
		<dc:creator>Keith Boyle</dc:creator>
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		<guid isPermaLink="false">http://games.groups.yahoo.com/group/fudgecommunity/message/2138</guid>
		<description><![CDATA[... Hi there! Welcome to the fray... ... Complete left turn from everyone else's comments: * What's more interesting for the story? * What's more fun? *]]></description>
			<content:encoded><![CDATA[<div style="padding: 5px; border: 1px black dotted; background: #FFFFCC; margin-bottom: 20px; margin-top: 20px; text-align:center;"><small>This was originally published <a href="http://games.groups.yahoo.com/group/fudgecommunity/message/2138">here</a>. Please visit the site if you like this post or wish to comment on it. Pulled from <a href="http://games.groups.yahoo.com/group/fudgecommunity/">fudgecommunity at Yahoo! Groups</a></small></div>... Hi there! Welcome to the fray... ... Complete left turn from everyone else's comments: * What's more interesting for the story? * What's more fun? *]]></content:encoded>
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		<title>FateRPG at Yahoo! Groups &#187; Re: sanity</title>
		<link>http://games.groups.yahoo.com/group/FateRPG/message/16592</link>
		<comments>http://games.groups.yahoo.com/group/FateRPG/message/16592#comments</comments>
		<pubDate>Tue, 09 Feb 2010 19:07:15 +0000</pubDate>
		<dc:creator>Stuart Broz</dc:creator>
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		<guid isPermaLink="false">http://games.groups.yahoo.com/group/FateRPG/message/16592</guid>
		<description><![CDATA[Isn't there already an applicable stress track for this? Stuart Neitherworld Stories ]]></description>
			<content:encoded><![CDATA[<div style="padding: 5px; border: 1px black dotted; background: #FFFFCC; margin-bottom: 20px; margin-top: 20px; text-align:center;"><small>This was originally published <a href="http://games.groups.yahoo.com/group/FateRPG/message/16592">here</a>. Please visit the site if you like this post or wish to comment on it. Pulled from <a href="http://games.groups.yahoo.com/group/FateRPG/">FateRPG at Yahoo! Groups</a></small></div>Isn't there already an applicable stress track for this? Stuart Neitherworld Stories <http://neitherworldstories.blogspot.com/>]]></content:encoded>
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		<title>FateRPG at Yahoo! Groups &#187; Re: sanity</title>
		<link>http://games.groups.yahoo.com/group/FateRPG/message/16591</link>
		<comments>http://games.groups.yahoo.com/group/FateRPG/message/16591#comments</comments>
		<pubDate>Tue, 09 Feb 2010 19:03:35 +0000</pubDate>
		<dc:creator>chris</dc:creator>
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		<guid isPermaLink="false">http://games.groups.yahoo.com/group/FateRPG/message/16591</guid>
		<description><![CDATA[You could have a sanity stress track based off resolve or a new skill called sanity. It would work just like the other stress tracks with certain creatures or]]></description>
			<content:encoded><![CDATA[<div style="padding: 5px; border: 1px black dotted; background: #FFFFCC; margin-bottom: 20px; margin-top: 20px; text-align:center;"><small>This was originally published <a href="http://games.groups.yahoo.com/group/FateRPG/message/16591">here</a>. Please visit the site if you like this post or wish to comment on it. Pulled from <a href="http://games.groups.yahoo.com/group/FateRPG/">FateRPG at Yahoo! Groups</a></small></div>You could have a sanity stress track based off resolve or a new skill called sanity. It would work just like the other stress tracks with certain creatures or]]></content:encoded>
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		<title>Fudge on RPG.net Forums &#187; [FATE/FUDGE] Adding base attributes/Aspects for a DUNE game?</title>
		<link>http://forum.rpg.net/showthread.php?t=498542&goto=newpost</link>
		<comments>http://forum.rpg.net/showthread.php?t=498542&goto=newpost#comments</comments>
		<pubDate>Tue, 09 Feb 2010 18:38:52 +0000</pubDate>
		<dc:creator>Fudge on RPG.net Forums</dc:creator>
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		<description><![CDATA[Forum: Tabletop Roleplaying Open
Posted By: Halloween Jack
Post Time: 02-09-2010 at 10:26 AM]]></description>
			<content:encoded><![CDATA[<div style="padding: 5px; border: 1px black dotted; background: #FFFFCC; margin-bottom: 20px; margin-top: 20px; text-align:center;"><small>This was originally published <a href="http://forum.rpg.net/showthread.php?t=498542&goto=newpost">here</a>. Please visit the site if you like this post or wish to comment on it. Pulled from <a href="http://pipes.yahoo.com/pipes/pipe.info?_id=37c0bf2d5cd823456a629ece7130ea29">Fudge on RPG.net Forums</a></small></div>Forum: Tabletop Roleplaying Open
Posted By: Halloween Jack
Post Time: 02-09-2010 at 10:26 AM]]></content:encoded>
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		<title>FateRPG at Yahoo! Groups &#187; sanity</title>
		<link>http://games.groups.yahoo.com/group/FateRPG/message/16590</link>
		<comments>http://games.groups.yahoo.com/group/FateRPG/message/16590#comments</comments>
		<pubDate>Tue, 09 Feb 2010 18:32:57 +0000</pubDate>
		<dc:creator>Emmanuel Kanter</dc:creator>
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		<guid isPermaLink="false">http://games.groups.yahoo.com/group/FateRPG/message/16590</guid>
		<description><![CDATA[Hey guys, I'm a Fate noob from Brazil, my name is Emmanuel (Emi for buddies), I just found out about Fate and it blew my mind, I'm waiting anxiously for my]]></description>
			<content:encoded><![CDATA[<div style="padding: 5px; border: 1px black dotted; background: #FFFFCC; margin-bottom: 20px; margin-top: 20px; text-align:center;"><small>This was originally published <a href="http://games.groups.yahoo.com/group/FateRPG/message/16590">here</a>. Please visit the site if you like this post or wish to comment on it. Pulled from <a href="http://games.groups.yahoo.com/group/FateRPG/">FateRPG at Yahoo! Groups</a></small></div>Hey guys, I'm a Fate noob from Brazil, my name is Emmanuel (Emi for buddies), I just found out about Fate and it blew my mind, I'm waiting anxiously for my]]></content:encoded>
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		<title>FateRPG at Yahoo! Groups &#187; Re: Burn Notice in SotC</title>
		<link>http://games.groups.yahoo.com/group/FateRPG/message/16589</link>
		<comments>http://games.groups.yahoo.com/group/FateRPG/message/16589#comments</comments>
		<pubDate>Tue, 09 Feb 2010 18:26:05 +0000</pubDate>
		<dc:creator>Keith Boyle</dc:creator>
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		<guid isPermaLink="false">http://games.groups.yahoo.com/group/FateRPG/message/16589</guid>
		<description><![CDATA[... Actually, this has shifted a bit. Still not FATE, but easily adaptable and I'll outline how... I'm running a BN-esque scenario as fodder for examples for]]></description>
			<content:encoded><![CDATA[<div style="padding: 5px; border: 1px black dotted; background: #FFFFCC; margin-bottom: 20px; margin-top: 20px; text-align:center;"><small>This was originally published <a href="http://games.groups.yahoo.com/group/FateRPG/message/16589">here</a>. Please visit the site if you like this post or wish to comment on it. Pulled from <a href="http://games.groups.yahoo.com/group/FateRPG/">FateRPG at Yahoo! Groups</a></small></div>... Actually, this has shifted a bit. Still not FATE, but easily adaptable and I'll outline how... I'm running a BN-esque scenario as fodder for examples for]]></content:encoded>
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		<title>FateRPG at Yahoo! Groups &#187; Re: Burn Notice in SotC</title>
		<link>http://games.groups.yahoo.com/group/FateRPG/message/16588</link>
		<comments>http://games.groups.yahoo.com/group/FateRPG/message/16588#comments</comments>
		<pubDate>Tue, 09 Feb 2010 18:24:16 +0000</pubDate>
		<dc:creator>Robotech_Master</dc:creator>
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		<guid isPermaLink="false">http://games.groups.yahoo.com/group/FateRPG/message/16588</guid>
		<description><![CDATA[2010/2/9 Lisa Steele  ... With all sorts of useful "Ask a Spy" mini-tutorials on the website. ]]></description>
			<content:encoded><![CDATA[<div style="padding: 5px; border: 1px black dotted; background: #FFFFCC; margin-bottom: 20px; margin-top: 20px; text-align:center;"><small>This was originally published <a href="http://games.groups.yahoo.com/group/FateRPG/message/16588">here</a>. Please visit the site if you like this post or wish to comment on it. Pulled from <a href="http://games.groups.yahoo.com/group/FateRPG/">FateRPG at Yahoo! Groups</a></small></div>2010/2/9 Lisa Steele <steelelaw@...> ... With all sorts of useful "Ask a Spy" mini-tutorials on the website. ]]></content:encoded>
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		<title>FateRPG at Yahoo! Groups &#187; Re: Burn Notice in SotC</title>
		<link>http://games.groups.yahoo.com/group/FateRPG/message/16587</link>
		<comments>http://games.groups.yahoo.com/group/FateRPG/message/16587#comments</comments>
		<pubDate>Tue, 09 Feb 2010 18:21:59 +0000</pubDate>
		<dc:creator>Robotech_Master</dc:creator>
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		<guid isPermaLink="false">http://games.groups.yahoo.com/group/FateRPG/message/16587</guid>
		<description><![CDATA[... It's a wonderful show. Mix 3 parts Macgyver, 1 part Jason Bourne, and shake don't stir. (Sigh. I would *love* to see a Burn Notice/Macgyver crossover. But]]></description>
			<content:encoded><![CDATA[<div style="padding: 5px; border: 1px black dotted; background: #FFFFCC; margin-bottom: 20px; margin-top: 20px; text-align:center;"><small>This was originally published <a href="http://games.groups.yahoo.com/group/FateRPG/message/16587">here</a>. Please visit the site if you like this post or wish to comment on it. Pulled from <a href="http://games.groups.yahoo.com/group/FateRPG/">FateRPG at Yahoo! Groups</a></small></div>... It's a wonderful show. Mix 3 parts Macgyver, 1 part Jason Bourne, and shake don't stir. (Sigh. I would *love* to see a Burn Notice/Macgyver crossover. But]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<title>FateRPG at Yahoo! Groups &#187; Re: Burn Notice in SotC</title>
		<link>http://games.groups.yahoo.com/group/FateRPG/message/16586</link>
		<comments>http://games.groups.yahoo.com/group/FateRPG/message/16586#comments</comments>
		<pubDate>Tue, 09 Feb 2010 18:21:30 +0000</pubDate>
		<dc:creator>Fred Hicks</dc:creator>
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		<guid isPermaLink="false">http://games.groups.yahoo.com/group/FateRPG/message/16586</guid>
		<description><![CDATA[And it's Rob Donoghue's favorite show on TV, so you can expect it "vibes" with Fate pretty well. :) Fred ... -- www.evilhat.com - www.faterpg.com -]]></description>
			<content:encoded><![CDATA[<div style="padding: 5px; border: 1px black dotted; background: #FFFFCC; margin-bottom: 20px; margin-top: 20px; text-align:center;"><small>This was originally published <a href="http://games.groups.yahoo.com/group/FateRPG/message/16586">here</a>. Please visit the site if you like this post or wish to comment on it. Pulled from <a href="http://games.groups.yahoo.com/group/FateRPG/">FateRPG at Yahoo! Groups</a></small></div>And it's Rob Donoghue's favorite show on TV, so you can expect it "vibes" with Fate pretty well. :) Fred ... -- www.evilhat.com - www.faterpg.com -]]></content:encoded>
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		<title>FateRPG at Yahoo! Groups &#187; Re: Burn Notice in SotC</title>
		<link>http://games.groups.yahoo.com/group/FateRPG/message/16585</link>
		<comments>http://games.groups.yahoo.com/group/FateRPG/message/16585#comments</comments>
		<pubDate>Tue, 09 Feb 2010 18:20:06 +0000</pubDate>
		<dc:creator>Lisa Steele</dc:creator>
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		<guid isPermaLink="false">http://games.groups.yahoo.com/group/FateRPG/message/16585</guid>
		<description><![CDATA[Not to mention an amusing tutorial in spycraft. ... It's a great show filled with pulp action, great character performances, and one helluva tough guy with an]]></description>
			<content:encoded><![CDATA[<div style="padding: 5px; border: 1px black dotted; background: #FFFFCC; margin-bottom: 20px; margin-top: 20px; text-align:center;"><small>This was originally published <a href="http://games.groups.yahoo.com/group/FateRPG/message/16585">here</a>. Please visit the site if you like this post or wish to comment on it. Pulled from <a href="http://games.groups.yahoo.com/group/FateRPG/">FateRPG at Yahoo! Groups</a></small></div>Not to mention an amusing tutorial in spycraft. ... It's a great show filled with pulp action, great character performances, and one helluva tough guy with an]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<title>FateRPG at Yahoo! Groups &#187; Re: Burn Notice in SotC</title>
		<link>http://games.groups.yahoo.com/group/FateRPG/message/16584</link>
		<comments>http://games.groups.yahoo.com/group/FateRPG/message/16584#comments</comments>
		<pubDate>Tue, 09 Feb 2010 18:08:29 +0000</pubDate>
		<dc:creator>robert fv</dc:creator>
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		<guid isPermaLink="false">http://games.groups.yahoo.com/group/FateRPG/message/16584</guid>
		<description><![CDATA[It's a great show filled with pulp action, great character performances, and one helluva tough guy with an 18 Charisma. ________________________________ From:]]></description>
			<content:encoded><![CDATA[<div style="padding: 5px; border: 1px black dotted; background: #FFFFCC; margin-bottom: 20px; margin-top: 20px; text-align:center;"><small>This was originally published <a href="http://games.groups.yahoo.com/group/FateRPG/message/16584">here</a>. Please visit the site if you like this post or wish to comment on it. Pulled from <a href="http://games.groups.yahoo.com/group/FateRPG/">FateRPG at Yahoo! Groups</a></small></div>It's a great show filled with pulp action, great character performances, and one helluva tough guy with an 18 Charisma. ________________________________ From:]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<title>FateRPG at Yahoo! Groups &#187; Re: Burn Notice in SotC</title>
		<link>http://games.groups.yahoo.com/group/FateRPG/message/16583</link>
		<comments>http://games.groups.yahoo.com/group/FateRPG/message/16583#comments</comments>
		<pubDate>Tue, 09 Feb 2010 17:34:02 +0000</pubDate>
		<dc:creator>eric troup</dc:creator>
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		<description><![CDATA[Okay, I have to watch this series now. I got the first season on DVD as a Christmas gift, having barely even heard of the show before--but it's intriguing me]]></description>
			<content:encoded><![CDATA[<div style="padding: 5px; border: 1px black dotted; background: #FFFFCC; margin-bottom: 20px; margin-top: 20px; text-align:center;"><small>This was originally published <a href="http://games.groups.yahoo.com/group/FateRPG/message/16583">here</a>. Please visit the site if you like this post or wish to comment on it. Pulled from <a href="http://games.groups.yahoo.com/group/FateRPG/">FateRPG at Yahoo! Groups</a></small></div>Okay, I have to watch this series now. I got the first season on DVD as a Christmas gift, having barely even heard of the show before--but it's intriguing me]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<title>fudgecommunity at Yahoo! Groups &#187; Re: Damage</title>
		<link>http://games.groups.yahoo.com/group/fudgecommunity/message/2137</link>
		<comments>http://games.groups.yahoo.com/group/fudgecommunity/message/2137#comments</comments>
		<pubDate>Tue, 09 Feb 2010 15:54:03 +0000</pubDate>
		<dc:creator>Mike Leuszler</dc:creator>
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		<guid isPermaLink="false">http://games.groups.yahoo.com/group/fudgecommunity/message/2137</guid>
		<description><![CDATA["The beauty of Fudge is that you can customize it to suit your needs, so what is the effect that you are going for? We might be able to help you design a]]></description>
			<content:encoded><![CDATA[<div style="padding: 5px; border: 1px black dotted; background: #FFFFCC; margin-bottom: 20px; margin-top: 20px; text-align:center;"><small>This was originally published <a href="http://games.groups.yahoo.com/group/fudgecommunity/message/2137">here</a>. Please visit the site if you like this post or wish to comment on it. Pulled from <a href="http://games.groups.yahoo.com/group/fudgecommunity/">fudgecommunity at Yahoo! Groups</a></small></div>"The beauty of Fudge is that you can customize it to suit your needs, so what is the effect that you are going for? We might be able to help you design a]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<title>fudgecommunity at Yahoo! Groups &#187; Re: Damage</title>
		<link>http://games.groups.yahoo.com/group/fudgecommunity/message/2136</link>
		<comments>http://games.groups.yahoo.com/group/fudgecommunity/message/2136#comments</comments>
		<pubDate>Tue, 09 Feb 2010 15:48:21 +0000</pubDate>
		<dc:creator>Patrick Benson - SinisterForces</dc:creator>
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		<guid isPermaLink="false">http://games.groups.yahoo.com/group/fudgecommunity/message/2136</guid>
		<description><![CDATA[Welcome to the community! I would check out the Scale rules as others have suggested. You can also grant the creatures Defensive Bonuses for natural armor,]]></description>
			<content:encoded><![CDATA[<div style="padding: 5px; border: 1px black dotted; background: #FFFFCC; margin-bottom: 20px; margin-top: 20px; text-align:center;"><small>This was originally published <a href="http://games.groups.yahoo.com/group/fudgecommunity/message/2136">here</a>. Please visit the site if you like this post or wish to comment on it. Pulled from <a href="http://games.groups.yahoo.com/group/fudgecommunity/">fudgecommunity at Yahoo! Groups</a></small></div>Welcome to the community! I would check out the Scale rules as others have suggested. You can also grant the creatures Defensive Bonuses for natural armor,]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<title>fudgecommunity at Yahoo! Groups &#187; Re: Damage</title>
		<link>http://games.groups.yahoo.com/group/fudgecommunity/message/2135</link>
		<comments>http://games.groups.yahoo.com/group/fudgecommunity/message/2135#comments</comments>
		<pubDate>Tue, 09 Feb 2010 14:53:44 +0000</pubDate>
		<dc:creator>John Rudd</dc:creator>
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		<guid isPermaLink="false">http://games.groups.yahoo.com/group/fudgecommunity/message/2135</guid>
		<description><![CDATA[... First, welcome to the community. I would suggest that a Rhino has quite a bit of defensive damage factors from thick hide.  At least 2 or 3. Then I'd look]]></description>
			<content:encoded><![CDATA[<div style="padding: 5px; border: 1px black dotted; background: #FFFFCC; margin-bottom: 20px; margin-top: 20px; text-align:center;"><small>This was originally published <a href="http://games.groups.yahoo.com/group/fudgecommunity/message/2135">here</a>. Please visit the site if you like this post or wish to comment on it. Pulled from <a href="http://games.groups.yahoo.com/group/fudgecommunity/">fudgecommunity at Yahoo! Groups</a></small></div>... First, welcome to the community. I would suggest that a Rhino has quite a bit of defensive damage factors from thick hide.  At least 2 or 3. Then I'd look]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<title>fudgecommunity at Yahoo! Groups &#187; Re: Damage</title>
		<link>http://games.groups.yahoo.com/group/fudgecommunity/message/2134</link>
		<comments>http://games.groups.yahoo.com/group/fudgecommunity/message/2134#comments</comments>
		<pubDate>Tue, 09 Feb 2010 08:26:13 +0000</pubDate>
		<dc:creator>Jonathan Susara</dc:creator>
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		<guid isPermaLink="false">http://games.groups.yahoo.com/group/fudgecommunity/message/2134</guid>
		<description><![CDATA[... Welcome to the Community, Buck! :) Maybe you could use the Fudge Scale rules? Like 1 Scale = 1 additional point? A negative Scale would subtract an equal]]></description>
			<content:encoded><![CDATA[<div style="padding: 5px; border: 1px black dotted; background: #FFFFCC; margin-bottom: 20px; margin-top: 20px; text-align:center;"><small>This was originally published <a href="http://games.groups.yahoo.com/group/fudgecommunity/message/2134">here</a>. Please visit the site if you like this post or wish to comment on it. Pulled from <a href="http://games.groups.yahoo.com/group/fudgecommunity/">fudgecommunity at Yahoo! Groups</a></small></div>... Welcome to the Community, Buck! :) Maybe you could use the Fudge Scale rules? Like 1 Scale = 1 additional point? A negative Scale would subtract an equal]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<title>FateRPG at Yahoo! Groups &#187; Re: Social Combat &#8211; help needed!</title>
		<link>http://games.groups.yahoo.com/group/FateRPG/message/16582</link>
		<comments>http://games.groups.yahoo.com/group/FateRPG/message/16582#comments</comments>
		<pubDate>Tue, 09 Feb 2010 03:21:33 +0000</pubDate>
		<dc:creator>DominusDigg</dc:creator>
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		<guid isPermaLink="false">http://games.groups.yahoo.com/group/FateRPG/message/16582</guid>
		<description><![CDATA[Your last post sounds similar to the Quick Conflict    rule variant on the wiki, which may be right up you're]]></description>
			<content:encoded><![CDATA[<div style="padding: 5px; border: 1px black dotted; background: #FFFFCC; margin-bottom: 20px; margin-top: 20px; text-align:center;"><small>This was originally published <a href="http://games.groups.yahoo.com/group/FateRPG/message/16582">here</a>. Please visit the site if you like this post or wish to comment on it. Pulled from <a href="http://games.groups.yahoo.com/group/FateRPG/">FateRPG at Yahoo! Groups</a></small></div>Your last post sounds similar to the Quick Conflict <http://evilhat.wikidot.com/quick-conflicts>   rule variant on the wiki, which may be right up you're]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<title>fudgecommunity at Yahoo! Groups &#187; Damage</title>
		<link>http://games.groups.yahoo.com/group/fudgecommunity/message/2133</link>
		<comments>http://games.groups.yahoo.com/group/fudgecommunity/message/2133#comments</comments>
		<pubDate>Tue, 09 Feb 2010 02:22:29 +0000</pubDate>
		<dc:creator>denbigh_dyfn</dc:creator>
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		<guid isPermaLink="false">http://games.groups.yahoo.com/group/fudgecommunity/message/2133</guid>
		<description><![CDATA[Hello all, I'm new here, and new to Fudge, though I've been gaming lo these 25 years.  I'm running a small game for my neighbors, set in the Pleistocene, and]]></description>
			<content:encoded><![CDATA[<div style="padding: 5px; border: 1px black dotted; background: #FFFFCC; margin-bottom: 20px; margin-top: 20px; text-align:center;"><small>This was originally published <a href="http://games.groups.yahoo.com/group/fudgecommunity/message/2133">here</a>. Please visit the site if you like this post or wish to comment on it. Pulled from <a href="http://games.groups.yahoo.com/group/fudgecommunity/">fudgecommunity at Yahoo! Groups</a></small></div>Hello all, I'm new here, and new to Fudge, though I've been gaming lo these 25 years.  I'm running a small game for my neighbors, set in the Pleistocene, and]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<title>FateRPG at Yahoo! Groups &#187; Real-life SotC module: Secret Caves of the Lizard People</title>
		<link>http://games.groups.yahoo.com/group/FateRPG/message/16581</link>
		<comments>http://games.groups.yahoo.com/group/FateRPG/message/16581#comments</comments>
		<pubDate>Mon, 08 Feb 2010 20:27:47 +0000</pubDate>
		<dc:creator>Jens Alfke</dc:creator>
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		<guid isPermaLink="false">http://games.groups.yahoo.com/group/FateRPG/message/16581</guid>
		<description><![CDATA[Via the wonderful Strange Maps blog, http://strangemaps.wordpress.com/2010/02/08/433-secret-caves-of-the-lizard-people/ ... There is a rather awesome dungeon]]></description>
			<content:encoded><![CDATA[<div style="padding: 5px; border: 1px black dotted; background: #FFFFCC; margin-bottom: 20px; margin-top: 20px; text-align:center;"><small>This was originally published <a href="http://games.groups.yahoo.com/group/FateRPG/message/16581">here</a>. Please visit the site if you like this post or wish to comment on it. Pulled from <a href="http://games.groups.yahoo.com/group/FateRPG/">FateRPG at Yahoo! Groups</a></small></div>Via the wonderful Strange Maps blog, http://strangemaps.wordpress.com/2010/02/08/433-secret-caves-of-the-lizard-people/ ... There is a rather awesome dungeon]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<title>FateRPG at Yahoo! Groups &#187; Re: HELP! Magic for glorantha =)</title>
		<link>http://games.groups.yahoo.com/group/FateRPG/message/16580</link>
		<comments>http://games.groups.yahoo.com/group/FateRPG/message/16580#comments</comments>
		<pubDate>Mon, 08 Feb 2010 19:45:12 +0000</pubDate>
		<dc:creator>Alejandro Javier</dc:creator>
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		<description><![CDATA[... But it is! I limit the stunt choices and magic skill use on a cult basis!!! Cheers, Alex]]></description>
			<content:encoded><![CDATA[<div style="padding: 5px; border: 1px black dotted; background: #FFFFCC; margin-bottom: 20px; margin-top: 20px; text-align:center;"><small>This was originally published <a href="http://games.groups.yahoo.com/group/FateRPG/message/16580">here</a>. Please visit the site if you like this post or wish to comment on it. Pulled from <a href="http://games.groups.yahoo.com/group/FateRPG/">FateRPG at Yahoo! Groups</a></small></div>... But it is! I limit the stunt choices and magic skill use on a cult basis!!! Cheers, Alex]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<title>FateRPG at Yahoo! Groups &#187; Re: HELP! Magic for glorantha =)</title>
		<link>http://games.groups.yahoo.com/group/FateRPG/message/16579</link>
		<comments>http://games.groups.yahoo.com/group/FateRPG/message/16579#comments</comments>
		<pubDate>Mon, 08 Feb 2010 19:42:33 +0000</pubDate>
		<dc:creator>ferguswindbag</dc:creator>
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		<guid isPermaLink="false">http://games.groups.yahoo.com/group/FateRPG/message/16579</guid>
		<description><![CDATA[... Which doesn't seem to be much that was in HW or HQ1, either.  HQ2 certainly broadens magic, but it doesn't particularly change the "by cult" axis that'd]]></description>
			<content:encoded><![CDATA[<div style="padding: 5px; border: 1px black dotted; background: #FFFFCC; margin-bottom: 20px; margin-top: 20px; text-align:center;"><small>This was originally published <a href="http://games.groups.yahoo.com/group/FateRPG/message/16579">here</a>. Please visit the site if you like this post or wish to comment on it. Pulled from <a href="http://games.groups.yahoo.com/group/FateRPG/">FateRPG at Yahoo! Groups</a></small></div>... Which doesn't seem to be much that was in HW or HQ1, either.  HQ2 certainly broadens magic, but it doesn't particularly change the "by cult" axis that'd]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<title>FateRPG at Yahoo! Groups &#187; Re: HELP! Magic for glorantha =)</title>
		<link>http://games.groups.yahoo.com/group/FateRPG/message/16578</link>
		<comments>http://games.groups.yahoo.com/group/FateRPG/message/16578#comments</comments>
		<pubDate>Mon, 08 Feb 2010 18:44:44 +0000</pubDate>
		<dc:creator>Alejandro Javier</dc:creator>
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		<guid isPermaLink="false">http://games.groups.yahoo.com/group/FateRPG/message/16578</guid>
		<description><![CDATA[... Kind of, I kinda gave up on greg's antics of changing stuff after heroquest (1st ed), so im throwing the bits and pieces i like on the blender and see what]]></description>
			<content:encoded><![CDATA[<div style="padding: 5px; border: 1px black dotted; background: #FFFFCC; margin-bottom: 20px; margin-top: 20px; text-align:center;"><small>This was originally published <a href="http://games.groups.yahoo.com/group/FateRPG/message/16578">here</a>. Please visit the site if you like this post or wish to comment on it. Pulled from <a href="http://games.groups.yahoo.com/group/FateRPG/">FateRPG at Yahoo! Groups</a></small></div>... Kind of, I kinda gave up on greg's antics of changing stuff after heroquest (1st ed), so im throwing the bits and pieces i like on the blender and see what]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>FateRPG at Yahoo! Groups &#187; Re: HELP! Magic for glorantha =)</title>
		<link>http://games.groups.yahoo.com/group/FateRPG/message/16577</link>
		<comments>http://games.groups.yahoo.com/group/FateRPG/message/16577#comments</comments>
		<pubDate>Mon, 08 Feb 2010 18:19:02 +0000</pubDate>
		<dc:creator>ferguswindbag</dc:creator>
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		<guid isPermaLink="false">http://games.groups.yahoo.com/group/FateRPG/message/16577</guid>
		<description><![CDATA[... This all (the "faterq" part, and the mix'n'match magic) implies to me what you're looking for is something more in the style of RuneQuest, which puts]]></description>
			<content:encoded><![CDATA[<div style="padding: 5px; border: 1px black dotted; background: #FFFFCC; margin-bottom: 20px; margin-top: 20px; text-align:center;"><small>This was originally published <a href="http://games.groups.yahoo.com/group/FateRPG/message/16577">here</a>. Please visit the site if you like this post or wish to comment on it. Pulled from <a href="http://games.groups.yahoo.com/group/FateRPG/">FateRPG at Yahoo! Groups</a></small></div>... This all (the "faterq" part, and the mix'n'match magic) implies to me what you're looking for is something more in the style of RuneQuest, which puts]]></content:encoded>
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