Capt. Laef Vestnor, Eclipse, A man of discretion
Name: Laef Vestnor
Concept: Rogue Trader
Nature: Survivor
Caste: Eclipse
ATTRIBUTES
Strength: 3 Charisma: 4 Perception: 3
Dexterity: 3 Manipulation: 4 Intelligence: 3
Stamina: 3 Appearance: 3 Wits: 2
ABILITIES (# for favoured or cast skills)
Melee 3#
Brawl 1
Athletics 2
Awareness 2#
Endurance 2
Performance 3#
Presence 3#
Resistance 2
Survival 2#
Bureaucracy 3#
Sail 5#
Socialize 4#
Lore 3
Occult 2#
Specialties
Sword 2
The First Age 2
Merchant Ship 2
BACKGROUNDS
Artifact 5
- Breastplate 3 (oric) – commitment 4
- Weaver daiklave (jade) – commitment 10
Contact 3
- guild
- watch
Resources 4 (new system resources 8 )
Influence 1
Manse 4 (Water Breathing – Powering ship)
VIRTUES
Compassion 2
Temperance 3
Conviction 3
Valor 2
Willpower 6
Essence 3
- Personal 15
- Peripheral 37 (23 available / 14 committed)
CHARMS:
Salty Dog Method (Sail)
Wind Defying Course Technique (Sail)
Frugal Merchant Method (Burea)
Insightful Buyer Technique (Burea)
Consumer Evaluating Glance (Burea)
Intergratry Protecting Prana (Lore)
Excellant Strike (Melee)
Hungry Tiger Technique (Melee)
Golden Essence Block (Melee)
Dipping Swallow Defence (Melee)
Harmonious Presence Method (Presence)
Ox-Body Technique (Endurance -1/-2/-2)
Ox-Body Technique (Endurance -1/-2/-2)
Swift Sages Eye (Linguistics)
Combos: Glorious Death Dealing Blow (Excellent Strike + Hungry Tiger Technique)
Languages: High Realm, Old Realm, Low Realm, Seaspeak
Experience Pool: 5xp + 1xp Bureaucracy + 1xp Larceny + 1xp Linguistics + 1xp Melee + 2xp Lore + 14xp Essence
Wounds:
0 [ ]
-1 [ ] [ ] [ ] [ ]
-2 [ ] [ ] [ ] [ ] [ ] [ ]
-4 [ ]
Inc [ ]
Soak:
- Lethal 13
- Bashing 14
Weapons:
Daiklave
- Speed +6, Acc +2, Dam +5L, Def +2 (basic attack pool 10 / defence 10)
Chopping Sword (perfect quality/elementally empowered)
- Speed +1, Acc +3, Dam +6L, Def +1 (basic attack pool 11 / defence 9)
Chopping Sword (regular)
- Speed +0, Acc +1, Dam +4L, Def +0 (basic attack pool 9 / defence ![]()
Editor
September 25th, 2006 at 9:26 pm
1xp spent on occult
2xp spent on athletics
8xp spent on consumer evaluating glance (7xp and 1xp bureau)
3 xp spent on socialise (1xp and 2xp socialise)
8xp on int 3 (8xp)
3xp on presence (1xp and 2xp in presence)
8xp on harmonious presence method
4xp (lore) on lore 3
4xp (melee) and 4xp on hungry tiger technique
1xp on performance 2
3xp on brawl 1
8xp on Swift sages eye
3xp on combo: Death Dealing Blow (xp and xp melee)
7xp on Sail 5 (2xp + 5xp Sail)
5xp on Socialise 4 (3xp + 2xp Socialise)
3xp on Performance 3 (2xp + 1xp on Performance)
Editor
October 10th, 2006 at 3:45 pm
Influence 1 gained
Editor
March 7th, 2007 at 7:53 pm
Limit Break Added
Necesary Evil
write by Jakob Bloch
The Character knows what needs to be done and is appalled when it isn’t done. When he breaks. He will for as many days as his Conviction do ANYTHING to get the things he deems important done. This includes sacrificing towns, cities and Children. Betrayal is not above him neither is Murder. Anything goes. The end justify the means.
Limit Break Condition: Someone is reluctant to do what is needed.